Anpu Sun
Anpu Sun is a communication designer based in Melbourne, specialising in critical design, art direction, brand identity and publication. She announces to make some fun and vows to delete boredom in design.
P03 → COMFORT THROUGH DISCOMFORT
EXPERIENCE DESIGN
DESIGN RESEARCH
CRITICAL DESIGN SPATIAL SOUND
Contemporary experience design often attempts to quantify users' enjoyment of art galleries, museums, and other cultural institutions. However, we
believe that cultural centres serve a less prescriptive purpose and should be consciously designed to change in response to time, cultural,
political, and demographic shifts.
To build resilience into the Melbourne Recital Centre, the proposed walkthrough experience is intentionally curated to generate unease and discomfort. This is at deliberate antithesis to designing for ease of use and patron comfort. The narrative structure invites visitors to shape their own responses to a series of environmental prompts.
By embracing discomfort, cultural centres can become more adaptable to changing environments and promote greater inclusivity and interest with potential patrons as tastes and cultures change.
On this multidisciplinary design team,
Anpu Sun was responsible for art direction, storyboard development, and visual asset creation.
As shown in the storyboard, individual sub-narratives were derived for each of the 8 key sections in the MRC, reflecting the existing architecture of these spaces.
These 3 figures represent where different sound files are played for each corresponding sub-narrative in the centre. Many of the sound files are intended to blend into each other as the patron walks
through the centre, providing a transitory experience at each of the
architectural boundaries.
These 3 figures represent where different sound files are played for each corresponding sub-narrative in the centre. Many of the sound files are intended to blend into each other as the patron walks
through the centre, providing a transitory experience at each of the
architectural boundaries.
These 3 figures represent where different sound files are played for each corresponding sub-narrative in the centre. Many of the sound files are intended to blend into each other as the patron walks
through the centre, providing a transitory experience at each of the
architectural boundaries.